News about Bullet Battles
Hello everyone, sorry about the wait for updates. I have decided to do the following things to Bullet Battles:
- Remake the game under a new name
- Scrap randomly generated levels and just use pre-made ones
- Add an interesting and unique mechanic
I will be providing more details to these points below. The game will still stay on itch.io but I am planning to add it to Gamejolt sometime soon. The game will be remade in a new engine and will be called Rikoshet; reasoning behind this name 3 paragraphs down.
I am going to be removing randomly generated levels from the main game. This will make development workflow easier as the level generation engine was incredibly flawed. Also having a new tilemap for the levels will allow me to add more things into the environment and really customize all of the levels.
Adding a new mechanic, which will be the main focus of the game, will help differentiate the game from similar games. I will be making all weapons be able to bounce of walls (a certain number of times) like the Shotgun. I will also be re-adding the slow motion mechanic if I feel like it helps flesh out the gameplay.
Planned new features:
- Better gameplay pacing
- Player and enemy animation
Possible new features:
- Online free-for-all multiplayer
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